Cinema 4D Intermediate Course
Go further in Cinema 4D with advanced modelling, dynamics and rendering on this two-day course.
For existing users ready to work faster and produce more sophisticated 3D output.
Go further in Cinema 4D with advanced modelling, dynamics and rendering on this two-day course. For existing users ready to work faster and produce more sophisticated 3D output.
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Expert Trainers Experienced industry expert
- Class Size 1–8 in person or 1–6 online
- Support 28 days free helpdesk
- Cancellation 7 day cancellation
- Certificate Certificate of attendance
- Volume Discounts Save with Learning Pots
Cinema 4D Intermediate Course
This intermediate-level Cinema 4D course is designed to expand your skills and knowledge in 3D modelling, animation, and rendering.
Dive deeper into advanced techniques such as character rigging, dynamics and simulations, advanced lighting and shading, motion tracking, compositing, and working with particles and fluids.
Explore advanced modelling tools, create more complex materials and textures, refine your animation skills, and master the art of visual effects.
By the end of this course, you will have the expertise to create stunning and realistic 3D projects using Cinema 4D.
New to Cinema 4D?
Our Cinema 4D Introduction course covers the essential foundations before progressing to these intermediate topics.
Private & team training
Request a quote for Cinema 4D Intermediate
This course isn’t on the public schedule right now. Request a quote and we’ll come back with dates, pricing, and delivery options — at our centre, live online, or at your venue.
Course Outline
Cinema 4D recap and best practice
Consolidate knowledge of the Cinema 4D workspace and layout
Reconfiguring the interface - customising the Cinema 4D toolbar
Better use of the object hierarchy
Controlling object visibility
Using a hidden null for objects "history"
Searching for tools and creating favorite shortcuts to speed workflow
Important toolbar additions - scroll to first active and Reset PRS
Layer management
Further into materials and UVW Mapping
Using the Reflectance channel to create complex surfaces
Correct use of Fresnel
Using the Luminance channel to create light effects
Transparency and refraction
Material glow
Using Bump and Displacement to dynamically create more detail
Combination channels - Fusion and layers for complex texture channel control
Effect layers within materials
Getting better control of our UVW mapping; making materials "stick" to objects
Modelling more complex shapes and surfaces
Combining constructor objects
Further into deformers
Using Null objects to control the hierarchy and ensure correct results
Complex polygon modeling
Using Soft selections and advanced selection techniques
Extracting splines from objects
Objects clean up and correcting geometry
Box modelling smooth surfaces with the subdivision surface
Using Mograph for modelling and object creation as well as more complex animation
Mograph object types and how to create them
Modelling with Mograph
Using the Mograph cloner
Creating and using Mograph Effectors with Mograph elements
Effector falloff
Animating with Mograph
Introduction to the Cinema 4D dynamic's system
Introducing real world physics into scene to allow objects to collide, bounce and deform
Applying dynamics tags to turn objects into items with physical properties
Using rigid bodies and cloth bodies
Soft body dynamics
Collider objects
Controlling dynamics system settings
Rendering and lighting
Exploring GI in detail
HDRI workflow for more realistic rendering - skylight illumination
Using luminant materials with GI
Ambient occlusion
Using the physical renderer
Understanding antialiasing settings
Fast updates with progressive rendering
Reducing render times
Advanced lighting and rendering - using global illumination
Rendering multi pass renders for compositing
Complex output formats for better renders
Using compositing tags
Alpha channel
Introduction to Adobe After Effects Cineware
Using Sketch and Toon Shaders
Refining animation and effecting motion and speed
Refining timing with advanced Keyframe use
Understanding the F-curve editor in detail
Interpolation and curve types
Combining Keyframes with dynamics
Mograph animation in depth
Camera animation with motion cameras
Path animation and target tags
Questions and answers
This course is also available as a private course. If you wish we can tailor the content for your team. Please contact us for more details.
Who is this course for?
For existing Cinema 4D users who want to develop more advanced modelling, dynamics and rendering skills. Requires our Cinema 4D Introduction course or equivalent working knowledge.
Support and sharing knowledge and resources
This was a great course and all the staff were very friendly and helpful. The food was excellent and the overall experience was most enjoya…
The course was brilliant and Ricardo is a knowledgable and approachable tutor. The location, staff and food were lovely. This is my third t…
The tutor (Ricardo) was excellent. He covered the subjects in detail and in an engaging way. The course covered a great deal of interesting…
Ricardo was fantastic he knows his stuff on cinema 4D the course was intensive but I feel like I have learnt a lot. The Media Training team…
Training quality, staff knowledge and helpfulness
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Career Progressives
Professionals who wish to develop skills for their current role and companies who believe in developing their talent.
Career Changers
People seeking opportunities which require new skills. Industry relevant training for those pursuing a new role.
Graduates
Certified courses for those who have earned their theoretical stripes, but need to prove capability to future employers.
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