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Blender Intro | Training Course

Gain an understanding of Blender's powerful 3D design and animation tools.
Explore the basics of 3D modelling and create prototypes and visualisations.

BLENDER EXPERTS | SMALL COURSE SIZES | LONDON & ONLINE | SUITABLE FOR BEGINNERS

  Course Dates Venue   Price  
Online £349 + VAT save £150
London Bridge £379 + VAT save £120
London Bridge £499 + VAT
Online £379 + VAT save £120
Online £499 + VAT
London Bridge £499 + VAT
Online £499 + VAT
Online £499 + VAT

Blender Intro | Training Course

Course Takeaways
Course Info

Course Offering

Course Takeaways
Takeaways

What will I learn?

  • 3D modelling basics
  • Create materials and textures
  • Add realism to your designs
  • Animate with keyframes
  • Rendering your designs
  • Free digital course assets
  • Free post-course helpdesk support
Course Takeaways
Learner Reviews

How good is the course?

  • Average Score 5 out of 5
  • Delicious lunch provided
  • Certificate of Achievement
  • 12 reviews

The Blender Interface

• Configuring the Workspace and Editors

• Navigating the viewport

• Understanding the Outliner

• Functions of the Properties Panel


Basics of modelling

• Creating basic objects

• Manipulating objects in the viewport

• Object mode vs Editing mode

• Using Hotkeys for speed

• Points, Edges and Polygons, the building blocks of 3D

• Transformation axis and axis types

• Object Attributes

• Modifiers and the modifier stack

• Object Modelling tools, Extruding, Insetting, Bevelling and more

• Proportional editing and snap

• Boolean operations

• Subdivision Modelling and edge loops


Materials

• Creating Blender materials

• Colour, Reflectivity, Specularity and Roughness

• Adjusting material properties

• Types of shaders and their uses

• Creating and Applying texture maps

• The Material Node editor for more complex materials

• Understanding UV Mapping

Lights, Cameras, and Environments

• Creating lights, light types and properties

• Adjusting light and shadow settings

• Adding an environment

• Creating cameras

• Adjusting the camera to get exactly the shot you want

• Changing camera settings for realism

• Using depth of field and camera effects


Rendering

• A tale of two renderers - Eevee and Cycles

• Using Eevee for fast rendering and dynamic viewport updates

• Using Cycles for production quality renders

• GPU vs CPU rendering

• Quality vs Render time

• Sampling, Smoothing and Anti Aliasing

• Outputting stills and animation


Geometry Nodes

• The geometry nodes editor

• A world of possibilities - exploring nodes

• Example node setups


Animation

• The timeline and animation editor

• Setting Keyframes in Blender

• How anything can be animated

• Editing animation keys

• Adjusting animation with curves for better results


Questions & Answers

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"Keeping engagement, keeping it relevant to us. Thoroughly enjoyed the course I felt inspired after it and Wolf is a legend - serious asset to media training"
Hairburst
7th March - Blender : Introduction

Latest Reviews



"Great comms, food was lovely and staff were so friendly. Thanks so much!"
Kate Shields
  • 30th October