3D Visualisers
Average UK salary £25,000 - £45,000
View career guideIf attending an online course you must have a licensed copy of any software required and access to a suitable computer.
You need no previous experience to attend this course.
Who is this course for?
For designers, artists, animators and creatives who want to learn 3D modelling, animation and rendering using Blender. No prior 3D or Blender experience required.
Expert Trainers
Course leader is an experienced industry expert
| Course Dates | Days | Location | Places | RRP | Discount | You Pay | |
|---|---|---|---|---|---|---|---|
| 8-9th Jul 26 | Wed-Thu | Online | Available | £549.00 | £100.00 | £449.00 + VAT | |
| 28-29th Sep 26 | Mon-Tue | Online | Available | £549.00 | £50.00 | £499.00 + VAT | |
| 9-10th Nov 26 | Mon-Tue | Online | Available | £549.00 | £549.00 + VAT |
| Course Dates | Days | Location | Places | RRP | Discount | You Pay | |
|---|---|---|---|---|---|---|---|
| 8-9th Jul 26 | Wed-Thu | Online | Available | £549.00 | £100.00 | £449.00 + VAT | |
| 28-29th Sep 26 | Mon-Tue | Online | Available | £549.00 | £50.00 | £499.00 + VAT | |
| 9-10th Nov 26 | Mon-Tue | Online | Available | £549.00 | £549.00 + VAT |
8-9th Jul 26 (Wed-Thu)
28-29th Sep 26 (Mon-Tue)
9-10th Nov 26 (Mon-Tue)
Configuring the Workspace and Editors
Navigating the viewport
Understanding the Outliner
Functions of the Properties Panel
Creating basic objects
Manipulating objects in the viewport
Object mode vs Editing mode
Using Hotkeys for speed
Points, Edges and Polygons, the building blocks of 3D
Transformation axis and axis types
Object Attributes
Modifiers and the modifier stack
Object Modelling tools, Extruding, Insetting, Bevelling and more
Proportional editing and snap
Boolean operations
Subdivision Modelling and edge loops
Creating Blender materials
Colour, Reflectivity, Specularity and Roughness
Adjusting material properties
Types of shaders and their uses
Creating and Applying texture maps
The Material Node editor for more complex materials
Understanding UV Mapping
Creating lights, light types and properties
Adjusting light and shadow settings
Adding an environment
Creating cameras
Adjusting the camera to get exactly the shot you want
Changing camera settings for realism
Using depth of field and camera effects
A tale of two renderers - Eevee and Cycles
Using Eevee for fast rendering and dynamic viewport updates
Using Cycles for production quality renders
GPU vs CPU rendering
Quality vs Render time
Sampling, Smoothing and Anti Aliasing
Outputting stills and animation
The geometry nodes editor
A world of possibilities - exploring nodes
Example node setups
The timeline and animation editor
Setting Keyframes in Blender
How anything can be animated
Editing animation keys
Adjusting animation with curves for better results
This course is also available as a private course. If you wish we can tailor the content for your team. Please contact us for more details.
Career paths
People training on Blender Intro often work in the careers below.
Professionals who wish to develop skills for their current role and companies who believe in developing their talent.
People seeking opportunities which require new skills. Industry relevant training for those pursuing a new role.
Certified courses for those who have earned their theoretical stripes, but need to prove capability to future employers.
Learn face-to-face with expert mentors in a dynamic setting that inspires growth and confidence.
Join remotely with expert mentors in real time — flexible, interactive learning that fits your lifestyle.
Upskill your team together. Build your team and develop consistency, and collective confidence.
Define your direction with purpose, aligning your learning journey to personal and career goals.
Gain practical insight from real-world experts who bring clarity, confidence, and momentum to your growth.
Your certificate of attendance is proof of progress — benchmarking your skills and commitment to growth.
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