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Cinema 4D Intro | Training Course

Create 3D animations and sequences using the powerful features of Cinema 4D.
Learn to use this industry-leading software to bring your imagination to life.

MAXON AUTHORISED   |   ANIMATION TRAINERS   |   3D TRAINING   |   SMALL COURSE SIZES

Cinema 4D Intro | Training Course

Course Takeaways
Course Info

Course Offering

Course Takeaways
Takeaways

What will I learn?

  • How to work in 3D
  • Create realistic 3D models
  • 3D animation techniques
  • Create materials and textures
  • Rendering and lighting
  • Free digital course assets
  • Free post-course helpdesk support
Course Takeaways
Learner Reviews

How good is the course?

  • Average Score 4.8 out of 5
  • Delicious lunch provided
  • Certificate of Achievement
  • 146 reviews



Day one

Cinema 4D Basics
• Welcome to the cinema 4d interface
• Using layouts and 'workspaces'
• Setting up a project
• Frame rate and unit sizes
• Understanding the various windows, toolbars and viewports
• Navigating around a 3d space and using hotkey navigation
• Managing project settings correctly

Creating Objects in Cinema 4D
• Understanding basic object types and parameters
• Understanding the various types and forms, their settings and parameters
• Creating basic objects ‐ primitives
• Manipulating objects, moving scaling and rotating
• Using the attributes manager
• Understanding object properties

Understanding the objects hierarchy
• How the object hierarchy or objects list works as an organizational tool
• Cinema 4D's parent and child structure ‐ understanding parent and child relationships
• Using the list to hide and display objects
• Using null objects to control the hierarchy

Using Modifiers and Deformers to modify, distort and manipulate objects
• Creating deformers and using them correctly within the object list
• Types of deformers ‐ uses for animation and modelling
• Deformer limits

Making spline or outline objects to edit and create objects
• Creating basic outlines with the bezier pen
• Making shapes and paths
• Bezier types, interpolation and curve interpolation
• Smoothing beziers
• Text splines
• Using illustrator paths

Creating more complex models using different constructor objects
• Extrusion objects
• Lofting ‐ making surfaces from profiles
• Lathing ‐ spinning objects in a virtual lathe
• Arrays ‐ multiple objects from a single source
• Booleans ‐ combination objects
• The combine object ‐ turning separate elements into one
• Using subdivision surfaces for making smoother models

Using editable objects, points edges and polygons to create any shape or surface
• Points, edges and polygons ‐ the different editing modes
• Understanding detail level ‐ how many polygons?
• Using the tool setting in the attributes manager
• Using the selection tools
• Understanding objects tags
• Face normal
• Alignment functions
• Avoiding common polygon problems



Day two

Creating and working with materials to change the colour, texture and properties of objects
• Making new materials and shaders
• Enabling material properties
• Colour, texture, reflectance and transparency
• Bump maps to enhance surfaces
• Using bitmaps and procedural textures
• Applying materials ‐ material tags
• UVW mapping ‐ how to align textures with objects

Creating environments for objects and cameras
• An infinite ground plane ‐ the floor object
• Making skies, skylight objects and physical skies
• Creating "props" to assist with reflections
• Hiding environments for reflections

Adding lights and Cinema 4D cameras to give viewpoints
• Understanding the range of light types and light techniques
• Working with different light ranges and falloff
• Shadow types and their parameters
• Adding visible lights
• Create light setups (daylight, interior light and studio light)
• Adding skylights
• Creating and using a camera
• Setting lens settings and parameters

Creating simple animations using animation and Keyframing
• Basic animation techniques
• Understanding the animation workspace
• Getting things to move with keyframes
• Using the timeline to animate an element or function
• Using keys and curves
• Animating and object on a path
• Previewing an animation

Rendering and output to create still or animation sequences
• The cinema 4d renderers
• Rendering set up ‐ size and frame rate
• File types ‐ exporting frames and animations
• Adding global illumination for more realistic rendering
• Adding more effects to the renderer
• The cinema 4d picture viewer
• Rendering for print and video

Questions and answers

  Course Dates Venue   Price  
London Bridge £449 + VAT
Online £299 + VAT save £150
London Bridge £449 + VAT
Online £449 + VAT
London Bridge £449 + VAT
Online £399 + VAT save £50
London Bridge £449 + VAT
Online £449 + VAT
London Bridge £449 + VAT
Online £449 + VAT
London Bridge £449 + VAT
Online £449 + VAT
London Bridge £449 + VAT
Online £449 + VAT

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"The pace was perfect and very thorough explaining."
Sony Music Entertainment
11th January - Cinema 4D : Introduction

Latest Reviews



"Informative, great trainer calm and helpful"
Kate Dawkins Studio
  • 11th January


"Answered all of our questions, and helped us with relevant examples to our field"
Sony
  • 23rd November


"Everything was explained very clearly and the trainer was very enthusiastic"
WK360
  • 2nd November
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